Game Designer & Programmer
Hello, I’m Nate Moss! I am a game developer with a deep interest in various fields of game design including tech design, combat design, and progression design as well as an interest in gameplay programming.
In addition to developing I love playing video games, TTRPGs like dungeons and dragons, and reading comic books + manga!
You can reach me at natemoss2004@gmail.com.
Unity, Unreal Engine
C#, C++
Jira, Agile
Git
Visual Studio, JetBrains Rider
Photoshop, Autodesk Maya, Aftereffects